Logo

Towards High-Fidelity PBR Texture Generation
with Illumination Context

TL;DR: A product-ready level PBR texture generation method
1 The Chinese University of Hong Kong, Shenzhen 2 The Hong Kong University of Science and Technology 3 The University of Hong Kong 4 Peking University 5 LIGHTSPEED
Note: A multi-branch architecture designed for high-fidelity PBR texture generation, bridging PBR materials with illumination context.

Product Demo

Video not loading? direct link.

Results

Textured 3D Models

(Gallery of 20 textured meshes generated by LumiTex • ~20MB each)

Mesh: Objaverse/Hunyuan2.5
Click & Drag to explore

Comparison with Texture Generation Methods

Texture Comparison

Comparison with PBR Generation Methods

PBR Comparison

More Results

Additional PBR Comparison

Texture Inpainting

Texture Inpainting

Relighting

Relighting

Relighting Comparisons

Relighting Comparisons

Generation Diversity

Diversity

PBR-to-NPR Stylization

* PBR-to-NPR stylization refers to converting physically-based rendered (PBR) materials, which aim for photorealism, into non-photorealistic (NPR) styles, such as toon shading, or hand-painted appearances. This process reinterprets realistic lighting and material cues into artistic, stylized visuals for applications like animation or games.

Qualitative Comparisons

Qualitative Comparisons

Ablation Studies

Method Overview

BibTeX

@article{lumitex2025,
      title={LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context},
      author={Jingzhi Bao and Hongze Chen and Lingting Zhu and Chenyu Liu and Runze Zhang and Keyang Luo and Zeyu Hu and Weikai Chen and Yingda Yin and Xin Wang and Zehong Lin and Jun Zhang and Xiaoguang Han},
      journal={arXiv preprint arXiv:2511.19437},
      year={2025}
}
This page contains AI generated content.